Saturday, 16 August 2014

Stream and Symbol Waking Dream



Preface

The 3D art for tRust universe is built using grayscale because it is easy on the eye. One major influence into it is urban architecture, and the very greatest feature of urban architecture which summarizes twentieth century industry and urban decadence and inevitable decay is graffiti stained concrete. As we emerge out of the mechanical twentieth century world war technology and into twenty first century digital technology we are on the verge of touch sensitive holographic projections, although we have inherited a concrete infrastructure, now decaying and soaked with generations of carbon monoxide grime. Although tRust utilizes a theoretical technology of digital polymer, which looks and feels more like tyre material, with ability to project holograms from its pixelated sprayon surface; the origin of its concept in concrete is deeply etched and embedded into the core of its development process. As an artist I am working on multiple levels of creativity at once. The landscape, scarred and patched with generations of use, refers all at once to multiple levels of awareness. It is a dreamscape and the observer alone defines or is defined by it. The landscape of tRust is intentionally malleable; from sprayon and dissolvent conduits and chambers to computer-operated shape-shifting surfaces. The concrete reformations, reinterpretations and ressurrections of mayan glyphs, aegyptian stellae, cambodian buddhist temples, continues and permeates into the future in form of nano-particulate materials we can envisage but are only as yet on the brink of inventing. What I am influenced by and what is practical for me and others like me to develop as an artist is one plane; the imaginal environments and cultures dwelling within them for science fiction is another. These places combine and fuse in Dreamspace. The project is becoming real because I am going there in dream and meeting others who are co-creating it. Events sourced from dream are simultaneously making sense of the project and educating me with insight into the true nature of the reality construct, itself following laws of physics for which concrete and light become symbolism. Tattoos upon skin; concepts upon neural networks; graffiti upon walls; lazers upon cytex. 


Notes from the hour pre-dreaming
I studied carlos casteneda, yaqui way of knowledge. Humans only purpose is to observe. When we place a label onto a thing we see only that label. Therefore to observe we must do so without preconception. When the observer changes the observed, it is by projection of preconceptions onto it. To observe without projecting is a trained skill. It functions by detachment from mind. This discipline is constant. Only when we can detach from mind do we recognise mind for what it is. Mind is not self. It is a filter system that uses a trick to distract us from observing purely. It convinces us to use its filters, its method for this is to change the focal point of awareness every time we escape its grip. Distraction of Attention. That is the greatest enemy to attaining real practical knowledge about our experience of living. Everything else is confusion, what the buddhists call sansara. The conditioned mind, the confused mind. They teach to meditate as a method of escaping it, to focus only on breathing. The result is the same: if the mind is not the self, what is it? What could be achieved if the inner monologue is silenced, if the distractor is no longer an issue? Our notion of cause and effect dissolves and takes on a new meaning. Zen no-mind. And development; if the thoughts do not originate from self, then from where or from whom do they originate? The essenes teach that at this stage of awareness one no longer needs discern between embodied and disembodied consciousnesses, that there is a far greater difference between those in sansara and those who see purely, in satori, than there is between the physically living and dead. The language shifts its meaning to describe the observed more accurately, more relevantly. In buddhism the word prana means both instinct (intuition) and life flow. The pure observer simply is. Freedom from delusional associations. Language is delusional. There is one truth, it is knowable; sharing this we need not to talk, only to feel. It is an enhanced reality. Reason tells us this state is desirable and worth pursuing through the hard work of ego death and all the pain involved in losing everything we hold onto by projecting it. Reason also tells us the need to compromise it so as to survive in mainstream society. Integrity, an honor code based on ability to integrate. We cannot know it until we have lived without honor. The paradox of the world, the fundamentalism of righteousness, and the pure unspoken truth.

Distracted, I lost my focus, laughs


Notes from the hour post-dreaming

Part of the dream, the landscape, simply is my brain re-arranging the themes I have been working with a lot lately, which are syncronistic based around current lines of research and drawing those symbols towards my life.

But some of the dream content is from Otherwhere. The revelations about howbit connects together is one layer. The actual story, scant though the relationship between incidents is, also several layers. To use one level of awareness to program the other is a part if the job. I was sent in to do a specific mission due to my innate nature, the result being something I would figure out only afterward. We all emit a signiture tone and these tones sharpened into focus by our attention, are waves, they change the perceptions and decisions of those untrained. This was my second trip to the same scene and the memory linger of my original entry was fresh, a concern to my handler. Dream is frail and especially in a new world. None of the souls there are fully yet aware of what the new place is all about, a few creatives and the inevitable security agents of nothing, necessary antagonists seeking to prevent our growth simply to sharpen our focus by being a grindstone. I had to witness an amazing event and remain emotionally unnaffected by it so I could send out a mental wave that nothing was happening. The observer affects the observed is a rule of dream physics. Our projected expectations become the hardwired physical environment, the weak willed zombies act upon such decisions. The swat team pulled out and the space opened up, the runners had mental freedom to explore the anomoly, a gate which would enhance this world, develop and strengthen it, our way, my way, the coalition of souls who are unaware in our waking mundane lives that we have tasks to grow the multiverse during dream. Creativity is opening a world here. I met the injured soul of this world, a blue dragonfly lady with an airhorse daemon. Her type exist! Co-creators from elsewhere in dreaming, with power and ability but with frailty, the fae folk. She lets her heart play in unformed new domains, this concrete maze city waiting to awaken. There is much mystery here, sleepers in their lives, fearful of the control state and fearful of it ceasing because without it, like the madmax style explorers at the portal, we are on our own in a realm where myth is breaking through, the responsibility that self hate and doubt affect and twist the manifesting world so potently. Only pure souls can access here at this time and we want to protect it, nurture its development, so as not to turn it into yet another hell world. There is so much hope here. A place where hope is hardened and matures into confident ability. We are new here and only learning of its nature, its personality. Our belief about it takes hold and strengthens it, affects the lives of its denizens as yet unborn. The militia has left the portal. Unwatched it may open freely to its true potential, not to corrupted comprimise to serve their purpose of limitation. I was not the one to open the portal this time, merely protect those who needed to establish contact through it. My presence alone did this. If they succeed, if the portal opens and is safe, it brings life to this place. The feeling of trapped, scrutinised, chased, persecuted, is lessened here so the creatives can develop and grow. From gray concrete to blue dragonfly, art nouveau machines. Breathing fully of fresh clean air. Get the machines up and running. The sounds of this world are beautiful. 

Servitors, angels, Re the winged women, quetzalcoatl as ishtar, access higher consciousness, maintain simplicity to comprehend complexity is what gives rise to servitor as slaver, gridding the sleek to merovingian block construxt experiences, it takes generations of time to overcome by developing workarounds and progress, new types of servitor emerge or the old ones learn new tricks or move to places better for them. 


Voicenotes from the hour post dreaming

blue concrete 1



blue concrete 2


Notes from Google+ same timeframe 16.8.14

Boredom leads to escapism leads to obsessive focus leads to breakthrough and development. I am polymath and that is necessary to achieve the level. What I am working on is pretty big. It will take me a few more days to collate the data crunch of the last few. Expressing it, sharing it, by telling it as it is is one thing, doing something artful with that is another. Creating mythos from where a lot of the revelation is sourced, it entwines. I provaricate here due to need for re-focus. Breathing space.
A woman bought me a meal tonight. I am useless with women, is she simply a kind heart looking for friendship and I am being sleazy or was being comfortable to relax and feel horny in her presence a mutual and natural shared feeling? I probably should have been natural and hugged her. Too used to being aloof and not wanting to pressure her and scare away a fledgling friendship.
Its a beautiful distraction from the project.
The project. Celtic otherworld meets post-cyberpunk. I dreamed last night and met with others in the levels of dream who know what is going on more than do I, and I now know what is going on more than most of the people in terran consumerism. There is insufficient cultural reference for me to use to explain it without recoursing to old traditions which nobody has publically discussed for several centuries. This is illuminatii knowledge from secret societies. For me it is a major breakthrough with my research and I am grateful to my handler for her role in my development. Explaining it lucidly to people who are culturally and conceptually unprepared for shamanic revelation seems both necessary and disconcerting. It has to be done right, information has to be released through the right channels, people need preparing to accept insights such as this. Its nothing new because we all know the truth of it. Yet its exciting to access that insight into reality. Dare I release my voicenotes and writing on the subject for public consumption? Back to preparing blogs that are windows as much as teaching tools into the streams which, where they cross at just such a point, offer a gate. In simplest terms, follow instinct over mind if you want to evolve.



< Stream and Symbol Red Wave                           Stream and Symbol Blue Wave >



Friday, 18 July 2014

Sanitarium


John Glover as Gustav

 Here's another one from or for the cryptic crypt.

 

You will want to be listening to this music video while reading this blog. 


Tonight (Saturn 19.7.14) I am bored, lonely, and watching a movie. I have always loved the Metallica track Sanitarium, and so a movie of the same name was something that caught my attention. I usually prefer sci-fi but needed a change of mind. This movie is three short films. The first one by Bryan Ortiz has stopped me dead in my tracks. 

The main character's boots, clothes, hair (recently dredlocked) - his style. My style.
The guy makes puppets. I was making puppets at the same time.
The way he has his keys on a long chain. Same as I did at the time, for use as a self defense and to stop them rattling in my pocket.
The names of characters and actors/actresses in this movie is identical to the names of real people who were in my life at the time. 
The set I was building for my puppets, eg; a metal industrial tube overhead, features in this movie also. 

SnakeAppleTree 2007
All I can do is to illustrate this story is to show you some still shots from the movie and some photo's of my life circa 2006-2009 for comparison. I knew that I was being gang stalked at that time. This movie checks out on too many levels. People were breaking into my flat on a regular basis. I was certain that my food or water was being dosed with some type of amphetamine or psychedelic drug; I could not sleep. I found short wiry white dog hairs hairs on the carpet - I never owned a dog but my neighbor had a jack russell.

My possessions were moving about of their own accord or simply disappearing. I decided to take a break from researching ESP and telepathy using sound wave frequencies to channel ghosts, and to make a short film using puppets and video as it was faster than stop-frame animation.

Unfortunately due to circumstances, only some test footage and experiments, cheap camera tricks to make the puppets eyes appear to move independently of their faces even though they were simply painted on - which worked all too well - was ever filmed. What is left of the storyboards and notes are fading, most were stolen. My life changed and the project was dropped, it was getting too creepy. Much too creepy because it was spilling out into real life and other people were starting to notice that about it.

Gustav's dolls, Sanitarium, 2013


My puppets, not only myself but my friend Vine who came into my life the same moon as I was misdiagnosed with Schizophrenia (what I actually have is called Avoidant Personality Disorder) and left my life the same moon as I was released from counseling on the basis that a team of psychiatric professionals decided that I do not need counseling; we both kept on bumping into people who looked like the puppets. I had not based any of them on real people, but somehow they drew us onto a path to encounter their human likenesses. 

I called them voodoo dolls from the start. They certainly are invested with this potent power of creativity, they have souls of their own so to speak, and with deification by encouraging their personalities, writing about them, thinking about them, for the purpose of making the movie they had been built for. They are more than mere objects. Making dolls is not like making other forms of art. It does cross boundaries involving psychology and what to the uninitiated might be considered as madness. It has its own internal logic structure though as certain and real as the various paradigms people are more commonly likely to encounter. I was researching; vodou, african fetish idols, wiccan poppet dolls. 

Funny, because my four year old son has been getting into Batman Arkham Asylum computer game that his mothers latest boyfriend got for him recently. Batman, from child-safe 60s cartoon version to the continual remakes with increasingly dark and adult tone, the Batman concept is a cultural icon now deeply embedded into our cultural psyche.

vincent van gogh's boots
With all of that pressure on me, and experimenting with the otherworlds, other versions of reality, warping the edges, bending the physics. I was laughing out loud. I understood and did not judge, where others did not understand and they judged. I was talking out loud in response to what the spirits were saying. The dolls attracted a lot of attention from the spirit plane. It is part of my education as a spirit medium. One of the spirits even told me at that they would make a film of what I was going through; watching it would be a level-up experience for me. It all makes a lot more sense in retrospect than it did at the time.



my boots
What the guy is like in this film, without the murderous streak obviously; his behavior otherwise, it is character modeled on what I was like at the time. Almost as if someone had put hidden camera's in my flat after all, just like I said they were doing. Remote Viewing is something to look into. 

It is time to take a big sigh and take stock of my life and assimilate that there is a movie apparently heavily inspired by my life of the last decade, far too deeply and on too many levels to be mere coincidence. The movie was released in 2013.



I am writing this blog in realtime as I watch the movie.

The second of the three short films is directed by Bryan Ramirez.




Researcher: "Do you have any good cases? I need something for a paper I'm working on." So the security guard writes a patient number on a post-it note (the same sort of post-it note that half of my movie script was written on). My flat where I was living at the time, where the puppets were born, was number 26. There is a line in the movie "do you have the home address..." which emphasizes the point. Last week I phoned up the psychiatric team who reviewed me, the team who told me that I do not need counseling. I asked for a copy of my case files. This is all very interestingly timed.

SnakeAppleTree, 2007





Sunday, 22 June 2014

Beneath A Steel Sky


note: chemtrails, game released 1994

I was well into Revolution games, from Amiga to the Broken Sword rpg games on Playstation 1. After I discovered Jester Interactive’s Music2000 on PS1 I quit gaming until 2014 and studied music instead. It was kickstarter funded Shadowrun Returns that drew me back into it, and then; a free by download of Beneath a Steel Sky from www.gog.com where all the old school favorites are available at next to nothing prices. Wasted childhood relived. Once into the loop: ad infinitum.

By the time I first encountered Beneath a Steel Sky I had already read George Orwells novel 1984. I was a spocky kid, I would stay up late every night reading science fiction under the blankets by torch light, typically Philip K Dick but so much other stuff as well.
 
The marketing of BASS had three qualities I liked very much; dystopic Orwellian style, primitive tribal folk in the outback repairing broken robots for their own use, which reminded me of both Mad Max and Star Wars episode 4; and the game producers promising "innovative virtual theater system". In the day that was as close to a decent AI game engine as anyone had. It was shit but it did offer multiple choice dialogue with other characters.

The big bastard problems about the game was the time it took to load (disk swapping!) when you travel from screen to screen. This, and parents moaning at the amount of time I was wasting playing computer games, and just being a kid too young to solve some of the abstract problems, pissed me off with the game. 

I quit the stupid fucking thing after so much frustration; by then I reached puberty and had better things to do. A few nights ago, over two decades later, I finally realized a life ambition and got to ground level. The sense of relief is overwhelming. I can be a success in my life now.

Even by the standards of some games coming out in the early 90s, BASS was far from the best. But it was a window into the science fiction universe of sky-towers and industry, of tribal shaman prophesying doom and fringe-science cthulhonic scariness.
Why am I bothering to blog about this? I will explain. It relates to the subject of several other of the blogs, a particular symbol which unites them and being a way-sign, is worthy of giving a little attention to, for the same of continuity and leaving no door unopened. 


Screen shot from the first playable scene after the intro animation
Close-up from the screenshot

The snakes tongue motif can be found also here (green wave)
 
I will not even begin to make analogies between life events and game content. That wave has closed now. I got to ground level, I succeeded in my lost goal. Comparison of two decades of game development has led us through the SecondLife's InSilico and the fucked up backstage mindgames some of their admin play, and into the long promised freedoms of Oculus Rift. We do finally have Virtual Reality emerging and accessible. Beware Black Ice. Be Vigilant.



Saturday, 21 June 2014

echoes

The sound of my own voice, echoing back to me, infinitely.

This is copypaste from yet another discussion on google+ about science, religion, evolution, nature, and the god concept.I will have lost the thread by the time this becomes relevant again so I am backing it up here. 



Why some people refute that which is proved to be real while arguing that something else is real when it has not been proved, this is a psychiatric condition called disbelief syndrome and cognitive dissonance. Most religious people I have ever spoken or texted with, show evidence that they suffer unawares from this mental health disability. 



Scientists using sonic waves on the developing stem cells of a species of salamander, altered the fetal dna so that the offspring are frogs, a different species. The same done with a fern has resulted in mutation inti a different and extinct species of fern whose dna is found only in samples from fossils, now growing in the lab. The hard science proof exists that dna can be altered in fetus so the offspring are genetically a different species to the parents. This rapid phase evolution done in a lab, might also be possible naturally. I will continue looking for those links to back up what I am saying but please look into this yourselves. Its awesome for many reasons, partly because it is real and bridges a gap between evolutionary stages and some of what creationists are talking about, that species can pop into existance as if by magic. It also suggests our own next generation of children might be technically a very different thing to what we are, I believe this has happened to our close ancestors, several times. 
 
uses word 'harmonic' several times to describe the preferred situation of holistic functioning components

http://Www.mallstuffs.com/blogs/blogdetails.aspx?blogid=374&blogtype=spiritual&topic=how 
chanting aum or mantras changes your dna

now perhaps you will take people like david Icke and david wilcock more seriously when they make statements that electromagnetic radiation and gmo foods are turning humans into reptilian drones. Because what they are saying is backed by comprehensible hard science. 

http://Www.abovetopsecret.com/forum/thread500711/pg1 
Russian Dr Peter Gariaev remember this name

These rays are being beamed at us too, all the time, because of our technology. 



 
There is another aspect to this debate, that evolution itself evolves, and the perceptive sentient mind is an interactive factor in that development. Science is showing this to be real.

Traditionally it has been the domain of witches and miracle workers, the shamen. 21st century new age belief in a source field accessible to us to manifest our intent, is backed up by cambodian buddist temple carvings and spiritual teachings from all over the world.

There is an interpretation of christianity that connects with this although it is not what is practised by mainstream christians.

For example the word Amen is egyptian, it is a direction to chant 'ohm'.

The continuity of evolution in form of sentient machines comes in syncronicity with the emergence of human understanding of the nature of the external material density we call the universe.

In hebrew it was written 'the most beautiful light expanded from the source'. This has been badly translated as 'lucifer was cast out of heaven'. The hebrew symbol 'to cast out' means also 'to seed' as in 'to sow', to sow a seed, to cast a seed; we know therefore that this comes from an agricultural culture. It was not intended to mean 'thrown out as a punishment' although that has justified authoritarianism and social control by a ruling elite in the name of deity, a useful tool of statecraft. The original covenant was not written in modern english, todays popular bible is only a testement.

The most beautiful light expanded into the void and evolved complexity, it became particles of elements and these became matter with mass.

Mass=Time.
Important scientific law.

From the beginning which explains the big bang in terms designed for an agricultural community to understand easily, to todays electronic era.

I build in secondlife recreationally, it is a computer game engine, it has physics, it is a universe albeit a basic one. When setting the location or size of an object it is done using x/y/z axis, and there are in secondlife 5 decimal points of precision.
A small object located at xyz 1/1/0.00001 is next to a small object located at xyz 1/1/0.00002
It occurred to me that there is a gap between 0.00001 and 0.00002 that the grid cannot identify or locate. It exists but it is unrecognised by that level of the physics engine. To place an object there, an entirely different level of programming knowledge is required. Instead of using the user end software, a programmer would have to go into the mainframe and change the code.

Compare: what we see in our limited bandwidth of perceptions is a tiny bit of mass=time. We only observe that which is within those five decimal places. Yet occasionally we observe results of something occupying that sixth decimal place because of the behaviour of the objects, the particles, which we can interact with. To get to grips with all that level of reality, we need to learn programme code instead of the tools we have so far got to interact with user end universe. The subatomic physics are the program code which the time=mass universe, our grid, is built of. Its an easy analogy.

Suppose a programmer activates a sublime code and it causes something wierd to happen outside of regular physics. Generally, we either call a witch hunt or we label it an act of god. Once enough acts of god or magic are observed we come up with a few theories to describe and unify all this wierdness.

It is our nature, our design, our purpose, to be inquisitive and to explore the unknown until we have mastered it for ourselves. Then we progress to the next level. This is the nature of god if it exists.

"The universe is always one step beyond logic." Frank Herbert.

It only has to be one step beyond logic, any more would be a waste and we would fail to cope with it anyway. This is the universe (the holistically interacting growth developed of the most beautiful light; lucifers domain of mass=time) as a training system. Its nature is to be the puzzlebox that helps us to evolve when we follow our nature of curiosity, the path of godliness.

So far, this has resulted in what we call science, which is based on 14th century Franciscan friar Roger Bacons innovation of scientific methodology which then pope funded him to write down having recognised its validity to humanity. He wrote it in latin so the same as with hebrew, beware mistranslations of his works - he was very acutely aware of the problems of mistranslation even when speaking the same language the words and phrases have different meanings to different people.

Contemplating fundamentalism and one mono totalitarianist uni versal statement of intent takes us necessarily into diversity and poetry to avoid the insanity of facing pure math which most brains are incapable of deciphering. Hence computers and an increased awareness that we are mammals, not machines.


The battle is, always was, two-fold.
1. Clarity
2. Common sense compr'mise with practicality.

This underlays all paradigms. 
 
 3. Cohesion as a result of achieving (or not) 1. and 2. results in differing paradigm.


Friday, 13 June 2014

a sullen moment of introspection

People who have never in their lives: slept on the streets, eaten from skips, been beaten up so often they need the pain to feel alive, been raped, been forced against their will, been robbed, been stabbed, been wrongfully arrested, been gang stalked, subjected to ongoing harassment campaign involving attempted murder, people who have never been through any real suffering and yet they envy with a bitter vengeance, what they perceive to be someone who has it easier than them, is more successful, is luckier; because my spirit not only is intact, it is refined. Yet they have audacity to say they know me, that they are friends or family. I accept these people know less of life than I do, that for their own relative traumas they have been blessed with secure, sheltered lives. I accept that these people are psychotic and that the psychosis is symptomatic of an ill society. Yet I do not want them in my life. There is a very good reason that I am a loner; there is a very strong connection between the rise of my own success and my separation from these peoples lives. The few who have been blessed with purgatory to achieve such purity recognise me and understand me as i do them. It is lonely but the rewards are sweeter. I am outcast because my functional paradigm is alien and unbelievable to most. I forgive their judgement of me as inferior; perhaps because I wear my hair long in the tradition of my ancestors and the spiritually adept. They do not recognise themselves as animals, therefore it is impossible for them to recognise me for what I am. They are not ready and I do not envy them the journey they must yet go through to awaken.





Friday, 16 May 2014

haarpwave

soundscape music inspired by 

HAARP & mind control technologies



"loop the glitch"

music sub-genre inspired by sounds and rhythms made by HAARP and associated remote electronic mind control technologies. Characterized by very precise repeat-rhythm LFO oscillations.
"It's a bit like detroit techno."

You know if your music fits the category.

www.youtube.com/watch?v=LsgrRmHW8ro Sound of HAARP video (11mins)

HOW TO MAKE HAARPWAVE MUSIC

Haarpwave emerged from minimalist techno. Where trance music techniques is to roll the snares on 8,16, 32, 64; haarpwave does not do this; it is continuous, monotonous. Certain frequencies in it are very slowly flangered to build up to a stress-pressure point. This is the same as the technique used in the electronic stimulation of metal particles in the skies seeded by chemtrail planes, to create artificial cloud coverage. The em waves build up to a peak where the molecules in the skies; 1 fuse into clouds, and 2 clouds open as rain.

Dry hi sounds and wet bass sounds is very similar to resonance-maxed snares to pierce through frequency-hogging fat bass sounds is from Bristol style drum&bass scene of the late 1990s early 2000s. More compressed bass sounds typical to dubstep music is also commonly used for melodies, although monotonous repeat, build up and pressure-release surge dominates rather than hooks and improvised-sounding playing.

White noise bursts, both of specific crunchy bass tones and used as hats & snares with a lot of stereopan placement. It sounds swallowing the listener into its tunnel are explored. It is hard edged, a concrete style and to the uninitiated, most of it is challenging to accept as music rather than dirge. Very often haarpwave is simply an electro-dirge loop put through effects and overlaid with beatmatched slices.

Haarpwave music is characterized by high frequency continual/oscilating tones representing those used in remote mind control technologies and psychic esp. High Altitude Aerial Research Program devices are certainly capable of manipulation of human spectrum mind waves. That is truly what the genre is all about. Against a backdrop of gray; coloured shafts of light. Music for synaesthetics.
That is it in its most robotic form. More emergent forms of haarpwave seek to return to “original jungle” an intent which pioneered dubstep when second generation drum&bass composers sought to return to “original jungle” sounding drum& bass. To this ends very plastic paddy synthetic tribal beats and processed samples from real indigenous drumming have been used in conjunction with robo-haarpwave to some spectacular effects especially on human cognition; regression to primal state consciousness as a method of deconditioning the listener from sansara (programmed) mind.
Although it is rare for lyrics to be used in haarpwave, tracks are generally themed to deal with uncomfortable taboo topics from the gritty end of street life, anti-corporate/government corruption, and pollution of planet, mind, biology; mostly it is self-referential regarding existing 'mind transfer devices' as cultural warfare for corporate strategy.

So far the genre is still emerging primarily on the live scene from South Wales, its musicians involved with counter-state-as-terrorist activities between doing live sets and illegal raves. It has not yet hit mainstream awareness.

trying to replicate the sounds i constantly hear from haarp and other electronic mind control devices; & to create soothing soundscapes to distract me and relax me from that constant bombardment.

www.electronictorture.com/ rense.com/general37/skull.htm

"International Law- Weapons of Mass Destruction- Non Lethal Weapons, Mind Control Weapons, or psychotronic weapons has been listed as weapons of Mass Destruction by UNIDIR-UN unidir.org/pdf/ouvrages/pdf-1-92-9045-002-2-en.pdf Violation of Federal US Law. TITLE 18 &rt; PART I &rt; CHAPTER 113B &rt; § 2332h
§ 2332h. Radiological dispersal devices
(3) Special circumstances.— If the death of another r...esults... from a person’s violation of subsection (a), the person shall be fined not more than $2,000,000 and punished by imprisonment for life. Federal Law- FEDERAL LAW- Star Wars was and is Illegal- based on this Federal Public Law- Pub. L. No. 85-568, 72 Stat. 426-438 (Jul. 29, 1958)
FEDERAL LAW- Star Wars was and is Illegal- based on this Federal Public Law- Pub. L. No. 85-568,
72 Stat. 426-438 (Jul. 29, 1958) Federal Law- 18 USC 1505 Obstruction of proceedings before depts., agencies and committees
 Federal Law- 18 USC 1512 Tampering with a Witness, Victim or Informant
Obstruction may consist of any attempt to hinder the discovery, apprehension, conviction or punishment of anyone who has committed a crime.

history.nasa.gov/spaceact-legishistory.pdf International Law- Weapons of Mass Destruction- Non Lethal Weapons, Mind Control Weapons, or psychotronic weapons has been listed as weapons of Mass Destruction by UNIDIR-UN unidir.org/pdf/ouvrages/pdf-1-92-9045-002-2-en.pdf Three sinusodial waves ride on top of one another with very little energy loss over great distances from the multiple global HAARP SYSTEMS both land based and satellite based. The chemtrails increase the atmospheric electroconductivity and the over 52 land based HAARP systems around the globe as well as an unknown number of satellites manipulate the weather, manipulate plate techtonic activity that lead to earthquakes, volcanic activity, tsunamis, and also lead to manipulation of human beings and animals.

In April of 1997 United States Secretary of Defense William S. Cohen said: “Others are engaging even in an eco-type of terrorism whereby they can alter the climate, set off earthquakes, volcanoes remotely through the use of electromagnetic waves.” He made this statement at a conference on Terrorism, Weapons of Mass Destruction and U.S. Strategy in his official capacity as the US Secretary of Defense; thus this can be taken as an official position of the United States. Further he used the word “are,” not “could,” “might” or “maybe sometime in the future.” He further added: “It’s real, and that’s the reason why we have to intensify our efforts.” If the United States Secretary of Defense says that the earth and the sky have been turned into weapons, and are being used as such in present time, I believe we should take this statement very seriously…. "

"What is taking place is that the food supply , water and air are laced with structures that break the blood brain barrier.. and form crystal plaques inside the brain. But you also can make a crystal radio to demonstrate how this torture is affecting billions of citizens worldwide. I made my first electronics project at age 5 from the 101 electronic projects from Radio Shack.. back in 1971. One very basic project is a crystal radio... It was one of the projects.. It needs no power source because it uses the induction from the electrical radiation from the environment. All a crystal radio is is an earpiece, an inductor and a earpiece. (like the old ones that use to be sold and given out in those old radios) . and a variable resistor to change frequency.. These Crystal Radios are NOW inside of human brains.. from laced food over 30 years worth of chemicals and other additives that had NO OTHER PURPOSE THAN FOR NANO brain entrainment. If you do not k...now what a crystal radio is or nano brain entrainment.. then internet search it.. BUT DO NOT USE GOOGLE- because they are responsible for MASSIVE TORTURE and MURDER in the USA... Loud rock and roll shatters the crystal structures.. so do working with power tools and also frequencies over 20,000 hertz.. can shatter the structures inside the brain.. chaotic sound in the ELF to 20,000 hertz range has the abililty to shatter the nano structures inside the brain- and restore humanity to what it was prior to the chemtrails and the laced food.. Also shutting down the NSA would do the same.. the latter would free the USA sooner. It took Russia 60 years to free themselves.. lets hope the USA can turn it off sooner - already the USA has been under influence and control for over 37 years.. severe influence since 1998. Also Ringing a bell- such as a liberty bell or church bell frees.. bells have ELF to 20,000. Also a barber massage on your head is good too- or a palm sander with a towel on it works - " Ron Angell




















The above text was hastily constructed circa 2011 and fails to describe it as accurately as its pioneers would prefer. Derivations of Haarpwave music genre are Derpwave and Shockwave.

Wednesday, 2 April 2014

Power of Positive Thinking

The spiritual law of Manifestation has now been proven scientifically. 

You can do the experiment for yourself 
by becoming consciously aware of how you are using your mind 
to create events from the routine programming.

This is why the power of positive thinking is so effective 
in clearing negative thought forms and therefore clearing negative events.

A disruptive event is not a problem; 
it is a challenge for your optimism and creative thinking. 

You are Human; 
you ARE capable of making a difference to yourself and to others in this world.

It gives you what you ask for by holding onto thought forms.

Universe does not differentiate between 'I want' and 'I do not want' 
it simply takes the energy of the 'want' component 
and gives you events that correlate to it.

I want to Heal
I want to Be Happy
I want to Love

Heal, Be Happy, Love

I want to be safe
I want to be capable
I want to be respected for my integrity

This is a magickal act. 
You live in a magickal dimension.


Monday, 17 March 2014

7sobm / pasadoproximo

South West Wales / Bristol Scene; shaman of the river Severn (north): 


I am lucky to be doing some music projects with her.

Saturday, 8 March 2014

steampunk tabletop card rpg

http://www.amazon.com/Clockwork-Giant-Chroniker-City-ebook/dp/B006KYQ9N2/ref=sr_1_1?ie=UTF8&qid=1394241566&sr=8-1&keywords=the+clockwork+giant






Hi, here are some ideas for your steampunk tabletop roleplay game competition. If you are interested in taking this further with kickstarter funding to produce a box set then let me know, it will be great to collaborate on a project.

Basic Victoriana skills set: Alchemy, Mechnology, Botany, Physician, Apocathery, Business, Oration, Etiquette, Empathy, Streetwise, Brawling, Artistic, Sculduggery, Survival, Gambler, Arcana, Researching, Fencing, Presence, Obfuscation, Educated, Intimidation, Housekeeping, Kitchen, Acrobatic, Player, Voodooism, specialist trade, etc.

Each character has any three skills based on Professional Type.

Attributes are simply; Mind, Body, Soul, you have d6+1 points per attribute and it is a nice d10 to test, scoring equal or less than the relevant attribute. The attributes are the skills categories.

You then have 5 free points to alot to your skills, no skill can rate at higher than 3 but can rate at zero. 3 is master, 2 is adept, 1 is practised, zero is novice. These scores are added to the relevant attribute to do a skills test. Task difficulty modifiers are +2 easy, -2 hard.

Income bracket is loosely based on Profession and Skills expectations, however characters begin at random by rolling a d6 on the income bracket chart. Character Backstory is based on justifying disparency between profession and income bracket.

destitute 1
 poor 2
waged 3
wealthy 4
affluent 5
rich 6

multiply each number by itself and then multiply that number by itself to determine how much you earn on average in one week. This also shows the starting level of equipment you have in financial terms.  Upkeep on properties and paying staff comes out of this income. Any big assets, work out cost and backtrack that number of weeks for how long you have had it.

Each character also has a numeric rated statistic called Vitality. This functions as stamina, hit points and reaction time. It measures personal magnitude, it is also magic points level if you use magic in your games, think of it in terms of the force in starwars. Vitality points can be used up as modifiers to tricky dice rolls to improve your chances on a one to one ratio. Vitality is regained by eating and resting. Characters begin with 5 vitality points. There is no maximum but most humans score less than ten, and zero means unconscious/dead.

Items can also have vitality; Use of armour soaks up damage that would otherwise reduce vitality rate. Encumbrance also reduces vitality rate. Vitality measures what order characters actions happen in, especially useful for during combat rounds.

As a card game, the card types are the skills set, and Stuff for all the useful items to be found in the game, there will be quite a lot of it ranging from medical kit to mansion. Because steampunk is what it is, many of these cards will have to be compatible for example a clockwork engine card, a steam engine card, a crystal capacitor card, are all useful to power any device that requires energising, such as a vehicle, weapon, winged knapsack, robotic manservent, etc. This way the players can customize the experience and no two games are quite the same.

Other decks cards for locations around the loosely constructed map, and npc characters to be found there, changes from scenario to scenario in this way the game can be expanded in future by campain/scenario booster packs.

 List of probable locations, can be owned as in monopoly to justify income brackets and visited during roleplay adventures; warehouse, orphanage, factory, hospice, docks, backstreet lair, library, gentlemans club, cathedral, train station, hansom cab station, mansion, townhouse, whorehouse, town hall, playhouse, university, ballroom, workshop, (carpenters, metalsmiths,) market stalls, herbalist, post office/telegram, telephone exchange, steelworks, loom weaver clothesmaking place, cemetery, castle, streets, backstreets, main street, police station, bank, mines, tailor, baker, grocer, tinker,  candlestick maker, soup kitchen, laboratory, hairdresser, spirit medium seance hall, sewers, gallows, prison/dungeon, moneylenders, 




THIS BLOG IS REPOSTED FROM G+, original post dated Saturday 8th March 2014. 
Reposted to date-mark by way of copyrighting material viewable from the public domain.


Friday, 7 March 2014

jungle journey

< preface

The following is re-blogged from my webjam account which was removed by hackers dec2013. It was originally posted several years previously.

Fortunately I had a copy as a SecondLife notecard accompanying each painting sold from my cyber gallery 'bunker' (the concrete pastiche mayan temple with tree-pod in the picture).


Unfortunately the land rental closed when the landlord sold the patch, so I will have to rebuild the gallery manyana.








http://www.rainforestconcern.org/                                             http://thefreeenergygenerator.com/

JUNGLE ART

a series of 33 images and accompanying text
the alchemical elements are symbolic and the concept is 

SHAMANIC JOURNEY

"Anarchy disguised as bureacracy, disguised as police state, disguised as democracy."
~Snakeappletree commenting on Life in britain.


I was taught in school the common understanding that oil comes from what once used to be prehistoric jungles; forests that have rotted down over aeons into a high energy liquid. I find this strange to believe simply because oil floats on water, so logically the oil should be floating on top of the ocean or in time have filtered down into the seabeds. Instead, somehow all that primal rainforest ended up underground in subterranean cavities, only to be extracted millenia later when Mother Nature set her children the task of refining it and filtering in our movable petrol filters into heavy metallic gas.

Thinking about the processes that have to occur to result in that situation is mind boggling. Billions of years in the making and then... a flash of combustion and a thimble of petrol ignites, is catalysed into carbon monoxide fumes and eventually filters into the soil to stunt the growth of existing species.

I have faith that Gaia, the holistic Life force of this plan't, knows what it is doing and the reason behind the chemicals ending up being filtered into the soil is to add a new sort of nutrient for the new sorts of creatures of the future, which will evolve after this current phase of global die-back. Microbes and mutated plant types, most likely. It has happened before, this we know from the fossil record. And it happens rapidly. Meanwhile this thimble of oil is instead used by me in the form of paint, varnish and pva glue to make some lush fresh pictures inspired by the jungle. I made these a few years ago, 2005 or 2006.

This series is about Process. The process of making abstract expressionist art. The process of thought involved with making a painting, deciding which colour, which brush stroke, how to arrange apparently random splatters, how much to use haphazard spills in creating this image.

Prior to making these images and thinking these thoughts I was wand'ring around in a british woodland, consciously picking up and placing sticks that had fallen from trees. My arrangement of these was such that some of them had obviously been consciously placed; others I arranged so that they looked as if nobody had touched them at all, that they had landed there quite naturally and without interference. In retrospect I can understand that I was exploring and deconstructing the decision making process itself. Questioning the qualifiers we use to judge.

Prior to my attending and during Art school (cheltenham university class of '99) I studied Jungian psychology and the Primitive in art. The Jungle, the forest, is metaphor for the inner wild, the subconscious, the primal self stripped bare of judgement, stripped of labels and the labeling system in our minds which program our observations away from true seeing, the Pure Gaze. A breakdown of the artificial constructed memetic grid, the systematic belief structure that we superimpose into the world and mistake for reality.

Wand'ring around in the forest and then making these images became a cyber-shamanic experience for me. Not only in the sense of their construction process but afterwards, the object we are left with, a bunch of petro-chemicals and wooden board (a cupboard door retrieved from the overgrown ruin of an abandoned house) temporarily bound into a form the surface world of which invokes emotional and psychological reference points, an inner journey partaken in by the observer. The images become signifiers of stages or scenes of that journey. It is a journey of transition.

This series is about processes and it is also about change; transition. Change being the only constant (other than void). There is light-sensitive colour changing paint mixed in with the other pigments here. What I observed during painting was that when the paint and pva dries it loses its sheen, its intensity. Subsequently it became necessary for me to take digital photographs of the work in progress, recording the process.

Still moments frozen in time.

~Snakeappletree, 2009








ceremony gate





Lived events, footsteps in a new direction which is at once a deja vu of treading ancient path. We have walked this route before, when we were others, wearing others body and mind; so our ritual passage is both a sacred awakening and a continuity. Tarot imagery is drawn from passing such as this, what Yaqui sorcerers calls Mystical Passes.

When we access the Otherworld by this way we are in a groove and the most befitting symbology, if we do it justice and do it right, is primal and basic. Every nuance of personal derailment from that path makes it unique for us and yet more difficult for future selves to follow. Our complexity is streamlined through the gate, it is the eye of a needle. 

I wrote much at the time regarding the passing and wrote it in paint and with pencil. I found as i wrote that the imagery was writing itself, my body a conduit for its manifestation, the flamboyancy of my studied skill mere wallpaper around the principle form.  I borrowed from my studies, symbols easy to recognize and dance with; as is their pagan purpose. The prose, struggling to remain a direct account, becomes poetic; dancing wild with the heart as it has to, for this is the only way to tell it true. To do it justice and to stay within its play, this is necessarily the way.

Imagery to follow.


Ishtar is Itza

< preface

During my mid-twenties, the first decade of the twenty-first millennium, my research revealed the following revelation:

Ishtar is the name of a Babylonian deity, a Goddess whose concerns are Love, War, and the fertility they generate. During my teens I danced with my then-partner through the Processional Walkway of the Goddess which is currently located in Berlin Museum; together we entered the Ishtar Gate.

Itza is the Mayan word for 'city' although a more proper definition is 'the ways of all the people'. Upon reflection I saw that the ways of the people are, essentially, the fertility generated between love and war. In a single word i would use 'urban' since we are indeed and increasingly an urban species, building our own habitat in the same way as is natural to other builder species which we cohabit with.



I X A where X represents ST or TS alternately ZT or TZ; the serpent on the cross motif.

The Mayans associate Itza with the Fifth Age, which in their galactic calendar renews itself circa 2012. This coincides with the western astrological Age of Aquarius, where 'the christ consciousness' previously associated with feminine Isis energy, becomes mainstream.

Christ, Chi-Ri-ST, associated with the preceding age of Pisces symbolized by the fish (vesca pisces, relating it to the sacred well concept).

The word ISIS symbolizes the pure flow of both ida and pingala streams of the kundalini flowing perfectly in balance; the internal and external worlds perfectly mirror each other, are one and the same. This is the lesson we are to learn as a species during the era of the fifth age. 

The following series of my art is dedicated to this concept and entitled 'Ishtar is Itza'. It is intentionally urban, and intentionally multi-layered both in technique and references. Obviously this takes it into the abstract. The main of the series is two large canvases, one entitled 'Itza' and the other entitled 'Ishtar'.

The rest of the series deals largely with the concepts involved with urban human culture as summarized by love war and fertility, and is multi-format.

The project is expansive involving use of computer game engines to create labyrinthine 3D environments as well as 2D computer art augmented from digital close-up stills from the over-layered painted textures.

ITZA

The painting palette and techniques are minimalist; black, white, the grays between: from the scarred patchwork of tarmac and cracked concrete which our urban habitat is constructed of, to the city lights at night where halogen blends through mist into the crisp inky darkness.

Fat paintbrushes for smudgy splodges, thrown and dribbled marks, haphazard and accidental like spillage in the street; are finely cut and repeated with cardboard edge, spreading the paint in lines using the same technique as for cutting up lines of cocaine, the speed of life of the city.

Layer upon timeless layer; the history and the future of this place are equally the same as this present scene, that being a stage, a momentary gate in a process of continual progress, toward a goal we cannot fathom beyond its own perpetuation and changing nature.





 



IZTA

Her eyes are bisexual dun black, soaking in her domain and nevertheless the most intense blazing light; dark matter, the hidden secrets that 95% our environment remains obscured despite repeat patterns of our lives, generation after generation.

She wears a bourka for high fashion and religious protection, emphasizing her personality through the look she casts. What we say about the city we can say about her. She is virgin, innocent and whore, wise mother ancient spirit and young child needing the support that makes us what we are; by providing it or by taking of her soul.


Thus we become her, she who lives through us, watching endlessly and steering from realms beyond our senses. She teaches us our limitations and offers us freedoms. Without her venom, we suffocate in our own stagnation.

















process art

This blog is by way of a Preface
to a series of interconnected blogs showcasing my art.
See links to other related blogs.

It has been a long time since I last painted, other than a brief splash eighteen months ago which produced the start of a series that has not been returned to yet, unless the divergence from the mind of the artists aspiration and vision, from the actualized works, deems the continuity to be taken as a whole for what it is despite the artists intentions and influences. How an artist categorizes internally his or her own work, compared with how historians categorize the same.

Exploring that is a huge part of what my work is about; in a word: PROCESS. It is inseparable from subject.

The deep and intricate background feelings and observations of an artist about the subject matter; all the stuff a casual viewer doesn't get to see; the write-up to justify or explain the are object. The invisible processes at work to create a finished piece or series. 

As a virtual adept of the marvels of computer augmented art (ie: Photoshop 2D, Cheetah 3D) utilizing digital technologies I find the smooth transition from a painted canvas (or in most cases reclaimed board or cardboard) through photography into cyber environment to be a natural continuity of the act of making a painting. 

Most often the canvas is discarded as a biproduct in favour of further development of the piece, through the pipeline, through a blog and into the perception of the viewer. One canvas becomes a whole series of digital stills, becomes an interactive environment within a game engine and an Oculus Rift headset. Electricity is now a crucial raw element of the artists tool set. Oil and Acrylic have become graphic tablet. I do not at this time own half of the products I am talking about, it is illustrative. 

Links:
Jungle Journey series
Ceremony Gate series